Reggie thought Metroid: Other M would be the defining moment for the franchise

Former Nintendo of America President Reggie Fils-Aimé spoke on the Kinda Funny Games Gamescast about Nintendo games that didn’t reach the mass market as he expected. Reggie chose Metroid: Other M as the game he thought would be a “definitive” moment for the long-running series. He said he was disappointed with the game’s sales not resonating with gamers and not selling as many copies as Nintendo expected. Reggie said he explained why the game failed to meet expectations commercially during a meeting with Satoru Iwata and Shigeru Miyamoto. He gave them his opinion and said that it just took too long to get into Metroid: Other M in a meaningful way and it just wasn’t structured well.

“I really thought this was going to be a defining moment for the Metroid franchise. It gave a lot more perspective on Samus. I really thought this was going to be a killer moment in franchise history, and it wasn’t the It didn’t – not the trading results, it really didn’t hit the player like we hoped.

Interestingly, I was in a big group meeting, a strategy meeting with (Satoru) Iwata and (Shigeru) Miyamoto and the game developers, and we discussed why not. I’ve always been the impetuous American. I was the one telling what I believed to be the truth to try to help the company move forward. What I told the developers was that it took too long to get into the meat and potatoes of this game. The first five hours of the game, you sort of plotted. There wasn’t a lot of reward, there was a lot of dialogue, and I’m sure I pissed people off in the room. But the learning here was that the player wants to get into this realm much faster. Yes, there are things we need to do from a tutorial perspective to help them understand the mechanics of the game, but you need to get things done much faster. And I hope that advice had some impact on the developers in the room.

Source / Going through

Thanks to Greatsong1 for sending the news tip!

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