Dragon’s Forge is a cold and charming base builder that lets you steal and collect resources. Revealing and uncovering the secrets of the game’s various islands unlocks more recipes and options, and your goblin minions are on hand to do the heavy lifting…provided you have food for them, of course. .
Beyond a brief tutorial, Dragon Forge lets you grow and learn at your own pace. As a result, there are obstacles that new players can stumble upon. Read on to find our tips for new players as you begin your journey to decurse the realm!
Mudbury Goblins are great when it comes to teaching your newly hatched dragon the ropes, but there seem to be a few things they left out. For example, you learn early on that you can fly away by pressing the space bar twice. However, the goblin does not tell you that you can also stop flying by double tapping it again.
This allows you to quickly fall to the ground without spending too much Stamina, which is very handy in combat. Your dragon can even fall from an impressive height without taking any damage – you need to be low on stamina and fall from roughly mountain height before taking any fall damage.
You can also “reload” your breath weapon by pressing R. Since you only get ten hits at a time before you need to reload, doing this between fights prevents you from being caught without a full barrage ready to go. The dragon takes a few seconds to nibble on a few chunks of coal, so it’s best to do it on your terms rather than in the middle of an uphill battle.
Don’t trade with goblins just yet
Around the world, several goblins are willing to trade one type of item for another. However, you should wait to trade with them until you’ve crafted all the gear currently available. Resources can be hard to come by when they first become available, especially when dropped by monsters that only come out during the day or night.
Once you’ve gotten all you can of a particular type of resource, feel free to give the extras to goblins who want them. They will usually reward you with more evergreen items or a large amount of experience.
There is one possible exception to this rule. Hazzy the Goblin waits outside the gates of Mudbury and will give you a tomato for every bone you return. Tomatoes are great early game healing items and are the main ingredient in tomato soup once you’ve built a kitchen. Giving him a few extra bones here and there will save you from having to harvest wild tomatoes in orc territory.
Bring your laboratories closer
Labs create gems, which can be sacrificed on an altar to generate mana. Mana, in turn, allows you to unlock new recipes at the dragon forge and pave the way to new territories. You will quickly discover that the creation of complex chains of laboratories which refine lower quality gems to better ones is the main way to get mana.
At first, the rugged terrain around Mudbury can make it difficult to start a large lab operation, but once you’ve discovered the coastline north of the city you will have plenty of space. Gather your labs as close together as possible – this way you can easily change recipes and delivery routes, and your goblin helpers will spend less time walking between buildings. Goblin walk time counts towards your idle mana generationso shorter routes mean more mana when you’re away from your computer.
Beware the Lion
Leo is a well-meaning goblin who tasks you with defeating the bosses that exist on all of the islands. These huge versions of regular monsters are tough opponents, and you’ll quickly know if you’re level high enough to defeat them. There’s no penalty for dying other than the very minor inconvenience of being sent back to Mudbury, so it’s not the end of the world if a boss defeats you.
However, when you talk to Leo, the head of the region immediately appears and attacks. Leo doesn’t ask if you’re ready, he just calls the boss and starts the fight. Whenever you encounter a goblin you’ve never encountered before, check their name before talking to them. If it’s Leo, make sure you’re ready for a fight before you land to chat.
Pay attention to crafting efficiency
Crafting buildings, especially laboratories and apothecaries, have the percentages listed next to each ingredient used by their current recipe. This indicates how quickly the building will be able to start on a new batch after its current batch is completed. At exactly one hundred percent, the building will have just enough to start a new batch.
If the percentage of effectiveness of an ingredient is more than one hundred percent, then it is effectively wasting resources that are just piling up in its storage. If the number is less than one hundred percent, then there will be periods when the building is idle due to a lack of materials.
If the efficiency of a craftsman is at two hundred percentthis means that you have enough resources produced to supply a second building simultaneously, thus doubling your production!
Ideally, all of your artisans will be one hundred percent correct on all ingredients. As you upgrade buildings to create more resources, or craft them faster, you may need to adjust your delivery routes or the production of other upstream and downstream ingredients to compensate. When crafting gems, any extras that have nowhere to go can be sent directly to an altar to be converted into mana.
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