“A tutorial-level adaptation of a video game” – Read what critics have to say about Tomb Raider


Lara Croft is finally making her long-awaited return to cinema after 15 years. But was it worth the wait? Alicia Vikander steps into the well-worn (muddy) boots of everyone’s favorite archaeologist and our Tomb Raider review says, despite her best intentions, that she “never digs gold.” Video game movies have a notoriously bad reputation – so how come it: does it deserve a place on Mount Rushmore of game adaptations?

“A good deed, however, can mask a number of flaws in this genre of film, and Tomb Raider has stellar sets to spare. Whether Lara clings to an old rusty plane to escape a stunt or is chased by Cyclists in an innocent game of “fox hunting” through the streets of London, Uthaug possesses a surprisingly consistent mastery of the action. Cameras dive and swing through the branches of the jungle and the streets of the city, now always clear spatial relationships between Lara and whatever she pursues, stalks or hits.

Alicia Vikander’s Every (wo) man quality – Variety

“In the end, it’s Vikander’s film. Well done, there is a special tingle to the image of someone who is not an action heroine to become a heroine of action. When Lara stands in Himiko’s Cursed Temple, trying to figure out what to do as spikes pop up out of nowhere or trapped ground falls piece by piece, she replaces us all.

How Tomb Raider compares to the games – AV Club

“As a video game, Tomb Raider carried its cinematic influences loud and clear, serving Indiana Jones to a new generation; the only new and innovative thing about it, beyond the genre swap, was the gameplay. Without the interactive component, we are just watching moldy movie tropes translated back to movie form. And in the end, the franchise’s loose aspirations erased even the very modest retro appeal. “

Tomb Raider Being a Source Material Slave – Slant Magazine

“It’s not so much an adaptation of a video game as it is an adaptation of the tutorial level of a video game, and one that culminates in a climax that is as much about Lara discovering the climbing ax as it is. uses throughout the game she deals with the Japanese Island’s Deepest Secret. It takes a lot to waste a gift like Goggins in a villain role, but watch him play second fiddle to throwaway gear is the final indignity of this interminable chore.

Tomb Raider Leans Too Much On Its Video Game Roots – IndieWire

“The second act of the film is basically mission after mission, where Lara ticks boxes like ‘survive the fall in the river’, ‘take a satellite phone’, ‘save the prisoners’ and ‘jump over this thing’, followed by “jump over that something else.” By the time it reaches its final third, Tomb Raider looks more like a video game than a movie.

The dust has not yet settled on Tomb Raider. But would that make your list of best video game movies?


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